After more than a decade of patches, updates, and minor tweaks, League of Legends has launched one of its largest overhauls yet. The game will change from a yearly grind into a more narrative approach to the yearly schedule. This is to be done by instituting a season as a narrative device.
The new approach has caused a lot of discussions among players, fans, and the eSports industry, as it’s not just another patch, but a much wider change in how the game is organized and, therefore, how the players will approach it.
A New Approach to Seasons
The traditional one-year-long season has been replaced with three seasons spread out throughout the year. Each of these seasons is further divided into two Acts. These are substantive changes as they create a narrative structure to the game.
LOL also introduces a redesigned Activity Center, which is a home base for each season. The goal will therefore be to create a story-driven approach to gaming, which is what most new players are looking for, and LOL wasn’t really known for. Experts such as the ones from CCN believe that creating anticipation about each new season can help drive new players into the game, almost throughout the year, rather than just during major events.
New Gameplay Features
The biggest change in the gameplay itself comes with the addition of Season 1. It’s called Atakhan, a late-game jungle monster that spawns at the 20-minute mark. Atakhan can bring several different behavior modes based on how the game is progressing at the time it spawns.
For instance, if the game is a bloodbath, Ruinous Atakhan appears, rewarding aggression with a stackable stat buff via Blood Roses dropped in fights. If the game is slower, Veracious Atakhan provides a Guardian Angel-style revival buff to players.
There are also a lot of new runes and items that can be collected and used to complete the new set of challenges. Riot has also introduced changes to balance by introducing a slower Teleport channel and tweaking various spells. Respawning Nexus towers adds another defensive layer to the strategy during endgame pushes.
A Ranked System
The changes to the ranked system are among the biggest “quality of life” upgrades LOL has introduced. Previously, players’ ranks were reset with every split. Starting from 2025, the rank will reset once a year. That way, progress will happen over the long run, further underlying the long-form narrative approach. Players will therefore have a more meaningful arc overall.
Each season will still have its own rewards and milestones, but without splitting the grind artificially. Such a change will be welcomed by the players who like the grind and those who play casually.
New Patch Schedule and Format
Under the hood, improvements have also come to the patches themselves. These may not be that interesting to average players, but they do make things easier for those who pay attention to those things. Patches now follow a YY.S[Season].[PatchNumber] format—for example, 25.S1.1 refers to the first patch of Season 1 in 2025.
Each season will have eight patches, and there will be 24 patches yearly. This simplified naming convention will make things easier for players, content creators, and tournament organizers. The first Season 1 patch was issued on January 9th 2025, and the calendar is easy to track thereafter.
eSports Implications
League of Legends is one of the most popular games in the world of eSports. There are many yearly tournaments and professional teams to follow and root for. These patches and changes will affect crypto eSports betting and the approach to eSports in general. Betting sites such as these allow players to place wagers on eSports events regardless of where they are based and without providing personal data.
Professional players will adapt to the changes the new season will bring. Each season will bring new visuals, mechanics, and objectives, and therefore, tournament metas may shift more frequently.
The narrative-driven season will allow Riot to create eSports storylines. Teams will therefore be divided into those who are better suited to more aggressive storylines and those that favor defensive strategies. This adds a new layer of narratives and storytelling for the teams themselves.
To Sum Up
LoL has gone through one of its biggest patches and overhauls yet. It differs from other such patches because it changes the narrative structure of the game by introducing three new yearly seasons. This will give the players a chance to remain focused on the game throughout the year and to play with a focus on slowly progressing through the ranks.
These changes will also affect the professional eSports side of the game. Teams will soon adapt to the new approach, and their strategies will adapt to the unique organization of each season and its specific characteristics.