If you’ve ever played a game like Genshin Impact, you know the feeling. You’ve spent your daily resin, conquered the same domain dozens of times, and finally, a five-star artifact drops. Your heart races. You check the main stat. It’s perfect! Then, you level it up, and every single upgrade goes into the most useless stat possible. It’s a unique kind of disappointment that almost feels like a rite of passage.
Now, a new game enters the scene: Wuthering Waves. It’s a fantastic action RPG with a similar structure, but it promises to learn from the pain points of its predecessors. At the heart of this promise is its “Echo” system, which serves a similar purpose to Genshin Impact’s artifacts.
Both systems are designed to make your characters stronger after the initial leveling up is done. But which one is truly more kind to the player’s time and sanity? Let’s dive in, after you’ve scratched your own betting itch on the famous GranaWin platform and secured yourself some real-life rewards along the way!
The Genshin Impact Artifact Grind: A Known Beast
First, let’s talk about the system we know so well. In Genshin Impact, artifacts are pieces of gear that provide massive stat boosts and powerful set bonuses. Getting a good one is a multi-layered challenge.
The Layers of Luck
The grind for a perfect artifact is infamous for a reason. It’s a game of chance stacked on top of more chance. To get that dream piece, you need to succeed at several layers of RNG (Random Number Generation).
First, the correct set must drop. Then, you need the right piece (like a goblet or a circlet). After that, it must have the correct main stat, like getting an Elemental Damage bonus on a goblet, which is notoriously rare. Then, it needs to start with four good substats. If it only has three, you have to hope the fourth one that gets added at level 4 is also good. Finally, when you level it up to 20, the upgrades need to “roll” into the best substats, not the flat Defense. This final step is where most hopes are shattered.
The Cost of Failure
The resource cost in Genshin is steep. You spend Original Resin to even challenge the domain. Then, you spend a significant amount of Mora (the game’s currency) and other artifact “experience” items to level up a promising piece. When an artifact fails its upgrades, all those resources are essentially wasted. There is no way to get them back.
The Wuthering Waves Echo System: A New Approach
Wuthering Waves replaces artifacts with Echoes. Think of them less as pieces of armor and more as captured monster spirits. You equip them to your character, and they provide stats, set bonuses, and a special ability you can use in combat. The core loop is different: instead of repeating a domain, you explore the open world and defeat monsters to have a chance at their Echo dropping.
The process is still based on RNG, but it has some key differences that aim to reduce frustration.
The Redemption of the Sonata Cradle
The most significant player-friendly feature in Wuthering Waves is the Sonata Cradle. This is a system that allows you to essentially reroll the main stat of an Echo. If you get a five-star Echo from the set you want, but it has the wrong main stat, you are not doomed. You can use the Sonata Cradle to change it.
The cost for doing this is not trivial (it requires a special currency), but its mere existence is a game-changer. This one feature alone addresses the single most frustrating aspect of the Genshin artifact system.
The Cost of Leveling and the Data Bank
Leveling up Echoes uses a resource called Waveplates (similar to Resin) and Shell Credits (similar to Mora). However, if you decide you no longer want a leveled-up Echo, you can “tune” it. Tuning lets you extract 100% of the experience you invested back out. Zero loss. You can freely experiment with different Echoes on different characters without the paralyzing fear of wasting precious resources. If you find a better one later, you can simply transfer all the experience over.
